Match-Making
Explanation
When playing MCSR Ranked, you will be placed in a match against one other player of a similar skill level or Elo.
Wait Times
In ranked mode you can expect to wait around 1 to 3 minutes to find a match. It is likely to take significantly longer if you have a particularly high or low Elo rating. The longer you have to wait, the more your queue range expands. The maximum queue range is either ±250 Elo or ±50 Ranks.
In casual mode, queue times are also significantly longer than in ranked mode unless you turn on the setting “Unlimited Casual Queue” detailed below.
Matchmaking Settings
Matchmaking Settings can be found by going to Ranked > Settings > Matchmaking, when your instance is opened with Ranked installed.
- “Matchmaking Mode” lets you cycle between three matchmaking options: accurate, balanced and fast. These options will change how fast it is to find a match by increasing the Elo range of players that you can matchmake against.
- The “Unlimited Casual Queue” setting allows you to matchmake against players of any Elo rating when playing casual mode. This significantly decreases matchmaking times for this mode.
- The “Ranked Bot in Casual” setting is turned on by default and lets you play against the ranked bot if you don't get a queue after 3:20 minutes of waiting.
- The “Ranked Bot Difficulty” setting lets you decide the difficulty of the ranked bot, there are 4 difficulties: Easy, Normal, Hard and Random.
Forfeiting
For an enjoyable play experience for all players MCSR Ranked tries to disincentivize forfeiting.
- The forfeit button is available after 4m 30s, this is lowered to 3m 30s for the Diamond and Netherite Ranks.
- After forfeiting 3 times in a row you will receive a 3 minute queue ban. This queue ban will gradually increase with each consecutive forfeit.
- While the main matchmaking factor is Elo, there is a secondary matchmaking factor called forfeit based matchmaking*. This means that players with a similar forfeit rate will be more likely to queue one another. The longer the queue time goes on the less important forfeit rate becomes, until after 8 minutes the matchmaking is purely based on Elo.
*Forfeit based matchmaking does not apply to players that have 1500+ Elo.