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Elo and Ranks

What is Elo Rating?

MCSR Ranked has an Elo Rating system, much like chess, to rank players by how skilled they are at speedrunning. Elo is used for matchmaking players of similar skill, to provide competitiveness to the speedruns. (See: Matchmaking)

Placement Matches

To determine a player’s appropriate Elo, they must complete some placement matches.

This is based on how far the player advances in each match, regardless of how fast it is, so progressing as far as possible in each placement match will allow the player to obtain their Elo rating more quickly.

How does Elo Work?

After done with placement matches, Players can increase their Elo by winning, or decrease it by losing. Depending on the elo of your opponent, you can gain or lose more elo than usual.

Example of Elo change

Redlime gains less Elo than the standard 20, since his opponent had less Elo than him.

Elo Decay

Players who are in the top 150 on the Elo Leaderboard are at risk of Elo Decay. If they haven't played a Ranked match for 7 days, they will lose 5 Elo for each inactive day.

Ranks

The playerbase is separated into 6 Ranks.

EloRankNotes
0 ~ 599CoalLowest rank in the game.
600 ~ 899IronUnlocks Ruined Portals as a seed type.
900 ~ 1199GoldMost common rank.
1200 ~ 1499EmeraldUnlocks Buried Treasures as a seed type.
1500 ~ 1999DiamondThis roughly represents the top 5% of players.
2000+NetheriteThis roughly represents the top 0.5% of players.

They are further separated into Divisions as follows:

Ranks and their divisions

Seasons and Phases

On a season end, all players will become unranked and have to play placement matches to receive their new Elo.

Seasons are separated by (usually) 4 phases, each a month long. See all about the phase system here: Phase Points